Jail Break

       You've been incarcerated in a supermax prison for a crime you may or may not have commited. In 60 minutes you will be transported to a blacksite prison. If you get onto that transport you will never be seen or heard from again. You are about to attempt something that has never been done before. Good luck!!


       Escape the Bar


       During the prohibition era in the early 1900's, you and your friends go to an illegal bar for a night out. Within minutes you discover that the police are converging on the bar. The owners escaped and locked the doors behind them. With the police only minutes away, you must find a way out...

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         Mob Hit


        Don Byron Amaro has been murdered in  his  office last night. You and your team  are FBI agents  that were just brought onto  the case. If you don't  catch the killer  within about 60 minutes then the  Dons  family will declare war on all the other  gangs.  Can you stop the gang war and  potentially save  hundreds of lives?


Solve The Room LLC

Real Life Escape Room

1555 Route 37 West, Toms River, NJ, United States Suite 12

Phone:    (732)-244-2481

                                                                                               COPYRIGHT ALL RIGHTS RESERVED


  Are you up to the challenge?

           Up to six people enter a room and the doors lock behind them. They have 60 minutes to figure out how to escape, and they only have one another and a handful of hidden clues to make it happen. If this sounds like the plot of a psychological thriller, you're not far from the truth—though it's one the participants enter willingly.

               Based on a Japanese game called Takagism, Solve The Room sends groups into an enclosed space of their choosing—an apartment, a casino, a pirate ship, or a crime scene—where they pool their critical-thinking skills to solve puzzles and find their way out. Plots vary, from swiping a casino's money to identifying a killer, while the objectives remain the same: work together, use clues to your advantage, and, most importantly, get out of there before it's too late.

                                                                                       The Apartment

       Your friend asked you to come to his  apartment to show you something  important. Upon entering, the door closes  and locks behind you, your trapped! Was  this a mere coincidence or was this your  friend's idea of a prank? Either way, only  one way to find out.